A three-day design exercise: redesign how a Toters Butler order gets placed.

Toters: Butler · PRODUCT DESIGN · DESIGN EXERCISE · 2025

What follows is how I approach a real product under a tight clock — and what I’d have done with more time.

Butler lets users request delivery of almost anything that fits on a motorbike — forgotten keys, documents, personal items. The service was flexible. The ordering experience was not: one request was split across several screens, forcing users to change context again and again before they could see the order as a whole.

Toters: Butler — case study cover

Properties

Role
Product Designer
Design exercise
Toters — three-day take-home
Timeline
3 days
Scope
Flow analysis, UX strategy, interaction design, mobile prototyping
Focus
“Deliver Your Stuff”

I redesigned the flow as one editable page — addresses, instructions, items, payment, pricing and courier availability in a single continuous experience.

The goal was not to remove screens. It was to make the request easier to understand, correct and submit.

Interactive prototype

01 — The challenge

Ordering from a restaurant starts from a catalogue. Butler starts from an open-ended request — the user has to explain:

The existing flow collected all of this across a sequence of screens. That structure worked, but it separated information that belonged to the same decision: changing an address meant going back, adding items stretched the flow, and the full price only appeared near the end.

02 — How I evaluated the existing flow

I walked through the existing flow myself and timed it — recording both Butler request types end to end. With three days on the clock, this was the primary research artifact.

The recordings were not formal usability tests. They exposed where the interface changed context, loaded another screen, or made the user remember information entered earlier. The issue was not that every step was unnecessary — Butler genuinely requires detailed information. The problem was how that information was divided.

Toters: Butler case study — How I evaluated the existing flow Toters: Butler case study — How I evaluated the existing flow (2)

What the reviews added

For a second signal, I pulled the app’s online reviews and had AI compile them into recurring pros and cons — not a formal methodology, just a fast way to see what users praise and what they complain about.

People valued

The main complaints

Crashes, GPS performance, courier supply and support response times sat outside what an interface proposal can fix. I focused on what the request flow could directly influence:

Toters: Butler case study — How I evaluated the existing flow (3)

03 — Framing the problem

The Butler user is not completing a conventional checkout. They are translating a real-world errand into instructions another person can act on. The redesign had to support four things:

04 — The design direction

I consolidated the request into one scrollable page — not one dense form, but recognizable sections with the order staying intact as the user moves through it:

1. Keeping the route in view

Pickup and delivery sit beside each other at the top — both ends of the journey confirmed at a glance, with tap-to-edit and drag-to-swap. The win is not the gesture: it is that route correction happens inside the order instead of through backward navigation.

Toters: Butler case study — The design direction

2. Adding information without adding steps

Multiple items and photo attachments live directly on the page — a plus control grows the request without opening another screen. An open-ended Butler request can get complex fast; the order grows while the rest stays visible.

Toters: Butler case study — The design direction (2)

3. Making cost and availability visible

One payment view brings together Toters Cash (in both currencies), the payment method, a fee breakdown, the final total, nearby courier availability, the expected wait, and the choice to request now or schedule.

The most important trust improvement: users decide with the cost and the expected wait in front of them — not after discovering them later.

Toters: Butler case study — The design direction (3)

4. Removing pressure from confirmation

The final summary shows the full request — addresses, instructions, items, totals in both currencies, estimated wait — with a way to modify it. It confirms what the user already saw; it is not a place to discover new information.

Toters: Butler case study — The design direction (4)

05 — The decisions, and why

Every interaction choice traces back to the walkthrough timings or the review findings:

06 — What changed

07 — What the brief asked me to hit

The brief framed success as an OKR set. The objective: provide a frictionless experience for the customer placing the order. The key results:

Plus a fourth with no figure attached: missing or incomplete information provided by the customer about the Butler order should decrease.

None of it was measured. A three-day exercise ends before rollout — this page shows the proposed experience and its reasoning, not validated results.
Toters: Butler case study — What the brief asked me to hit

08 — What a real engagement would have added

The presentation itself flagged what a longer engagement would take on next:

Testing would need to determine whether the consolidated page actually reduced completion time and backtracking without making the form feel too dense.

09 — Closing

Butler’s value came from its openness: users could request almost anything. The redesign preserved that flexibility while giving the request a clearer structure — visible, editable and understandable from the first address to the final confirmation.

The redesign did not simplify what Butler could do. It simplified how users explained what they needed.

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Hi, I’m Naram!
I’m a product designer helping teams move from “we have an idea” “how did we ever live without this?”
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PAGE 02 — WORKS

Works

ABOUT NARAM
naram
naram, probably overthinking spacing
THE JOURNEY

After getting my computer science bachelors, I decided to pivot to design. I’ve helped teams and friends go from idea to reality. I grew as a designer step by step by constantly feeding my curiosity about design, by trying different things that brought me closer to users and businesses.

Frame — about-naram
01 — THE DESIGNER
02 — WHERE I’M FROM
03 — OFF THE CLOCK

about naram

THE MANIFESTO
“Good design is as little design as possible.”
— DIETER RAMS
THE JOURNEY

After getting my computer science bachelors, I decided to pivot to design. I’ve helped teams and friends go from idea to reality. I grew as a designer step by step by constantly feeding my curiosity about design, by trying different things that brought me closer to users and businesses.

FOOTNOTE — AI

I use AI as a partner, not a replacement for the work itself. It helps me explore ideas faster, challenge my assumptions, and handle repetitive tasks so I can focus on the decisions that require human judgment, empathy, and taste. The thinking, direction, and final outcome remain mine. AI simply gives me more room to do the work that matters.

naram
naram, probably overthinking spacing
suki the cat
suki. yes — the same one walking around this site.
KILLINGTON, VT
INSTRUCTOR PASS · EAST COAST
PSIA CERTIFIED — LEVEL 2
instructor, 2 seasons
professionally certified in going downhill
ski photo
ski photo
ADMIT ONE · VOLUNTEER
BEY → CHINA
age 14 — raising funds for Lushan earthquake relief
2013
ADMIT ONE · TRAVEL
BEY → ROMANIA
2024
Hello
مرحبا
こんにちは
Bonjour
BOARDING PASS · ONE WAY
BEY → USA
23 years in Beirut, Lebanon
carry-on: computer science degree
languages: العربية · English · 日本語 (in progress)
SEAT 24A · NZ
PHOTOGRAPHY
photo shot
06A
photo shot
07A
bike photo
08A
shot by me
HIKING
hiking photo
Chouwen - Lebanon
hiking photo
Kneisseh — Lebanon
hiking photo
Seward Range — New York
on foot whenever possible
CLIMBING
no climbing photos. climb this instead.
PIANO
currently: chopin, ballade no. 1
01 — THE DESIGNER

about naram

naram
naram, probably overthinking spacing
THE MANIFESTO
“Good design is as little design as possible.”
— DIETER RAMS
THE JOURNEY

After getting my computer science bachelors, I decided to pivot to design. I’ve helped teams and friends go from idea to reality. I grew as a designer step by step by constantly feeding my curiosity about design, by trying different things that brought me closer to users and businesses.

FOOTNOTE — AI

I use AI as a partner, not a replacement for the work itself. It helps me explore ideas faster, challenge my assumptions, and handle repetitive tasks so I can focus on the decisions that require human judgment, empathy, and taste. The thinking, direction, and final outcome remain mine. AI simply gives me more room to do the work that matters.

Hello
مرحبا
こんにちは
Bonjour
02 — WHERE I’M FROM
BOARDING PASS · ONE WAY
BEY → USA
23 years in Beirut, Lebanon
carry-on: computer science degree
languages: العربية · English · 日本語 (in progress)
SEAT 24A · NZ
ADMIT ONE · VOLUNTEER
BEY → CHINA
age 14 — raising funds for Lushan earthquake relief
2013
ADMIT ONE · TRAVEL
BEY → ROMANIA
2024
03 — OFF THE CLOCK
KILLINGTON, VT
INSTRUCTOR PASS · EAST COAST
ski photo
ski photo
PSIA CERTIFIED — LEVEL 2
instructor, 2 seasons
professionally certified in going downhill
suki the cat
suki. yes — the same one walking around this site.
PHOTOGRAPHY
photo shot
06A
photo shot
07A
bike photo
08A
shot by me
HIKING
hiking photo
Chouwen - Lebanon
hiking photo
Kneisseh — Lebanon
hiking photo
Seward Range — New York
on foot whenever possible
PIANO
currently: chopin, ballade no. 1
Object — journal, cover
日誌
journal cover
journal
posters / photography / drawings / music
Frame — resume

resume

↓ download pdf
☎ +1 (347) 968-5959 ✉ naram.ziady@gmail.com ↗ linkedin
01 — SUMMARY
THE PITCH

I’m a multilingual Product Designer with a background in Computer Science who helps teams turn complex ideas into thoughtful, intuitive, and buildable digital products. I bring together user empathy, visual craft, systems thinking, and technical understanding to connect user needs, business goals, and engineering realities. I also bring a culturally aware perspective to designing for diverse users. From early research and product strategy to prototyping, design systems, and developer handoff, I help teams bring clarity to ambiguity and move ideas confidently from concept to launch.

02 — EXPERIENCE
FREELANCE
Product Designer
AUG 2023 – NOV 2024 · PITTSBURGH, PA
  • Brought a rare combination of product thinking, visual craft, user empathy, and Computer Science expertise; allowing me to challenge assumptions, anticipate implementation risks, and raise the quality of the final product.
  • Designed scalable systems, reusable components, and high-fidelity prototypes that improved product consistency, accelerated decision making, and strengthened developer handoff.
  • Partnered directly with founders, stakeholders, and engineers to align user needs, business priorities, and technical constraints, turning complex requirements into clear, buildable solutions.
  • Founded Naramu Designs and grew it into a commercially viable independent design brand, generating 280 organic sales in its first year without paid marketing through distinctive creative direction, product design, and audience-led storytelling.
visit the naramu designs store →
GLOBAL STUDY UK
Product & UX Designer (Contract)
MAY 2022 – AUG 2022 · REMOTE
  • Shifted from an operational role to design an internal SaaS dashboard using Figma and prototyping tools, consolidating university data, visa-sponsorship regulations, and institutional metrics into a single view that became the team's primary reference.
  • Eliminated critical research bottlenecks, saving the core business team an average of 8 hours per week per user by replacing fragmented legacy processes with an intuitive, unified search query interface.
PROPERTYCARD
Product Designer
FEB 2021 – AUG 2021 · REMOTE
  • Spearheaded product design for a complex property management platform as the foundational designer, translating regional property regulations into an intuitive layout.
  • Overhauled core user journeys around three interaction rules; in validation sessions, participants completed core journeys and retraced their steps without getting lost.
  • Architected and scaled a Figma design system from scratch using Atomic Design principles and Material Design guidelines; engineered a library of 200+ responsive components that ensured visual consistency across the product.
  • Optimized cross-functional engineering handoffs by creating detailed Figma documentation and collaborating on front-end HTML/UI QA.
see the full case study →
03 — SKILLS
DESIGN & ARCHITECTURE9 components
Figma
Adobe XD
Prototyping
Wireframing
User Journey Mapping
Interaction Design
Responsive Design
Design Systems
High-Fidelity Prototyping
RESEARCH & STRATEGY7 components
User Research
Competitive Analysis
Usability Testing
Journey Mapping
Problem Framing
Product Strategy
Design Thinking
AI & EMERGING TECH11 components
AI-Assisted Product Design
Prompt Engineering
Generative Prototyping
LLM Workflow Design
AI-Powered Research Synthesis
Creative Direction for Generative Media
Human–AI Interaction Design
Rapid Concept Validation
ChatGPT
Claude
Codex
04 — CERTIFICATIONS
GOOGLE UX DESIGN
PROFESSIONAL CERTIFICATE
CERTIFIED
the full UX process, by Google
PROMPT ENGINEERING
CERTIFICATE
CERTIFIED
getting the most out of LLMs
05 — EDUCATION
NOTRE DAME UNIVERSITY OF LOUAIZE LEBANON
Bachelor of Science · Computer Science
GPA: 3.35 · Dean's List (6 semesters)
Track & Field — 2nd place, national 40km marathon
NDU
06 — LANGUAGES
English · native
العربية · native
Français · intermediate
日本語 · elementary
↓ download the pdf version

FRAME 04 — CONTACT

You bring the challenge. I’ll bring the clarity.

linkedin ↗ instagram ↗ resume ↗ naram.ziady@gmail.com

usually replies within one working day

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